CB for Cameo, while at Aquifer Motion.
Created Cheerbear first, and then added extra hairdos/textures for the other bears, turning off eye lashes as needed. Also ended up making the party hat and the giant cake stage.
Final scene in Unity with toon shader for outlines and flat lighting.
I was responsible for sculpting, retopology, texturing and blendshapes. Special blendshapes were created based on the provided concepts.
Rig and animations by Joshua Ogle.
Example video from Cameo that showed what a finished video with the character might look like.