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Cameo Shark

A project while I worked at Aquifer for Cameo. I was in charge of the modeling, texturing and blendshapes for the main character and their parents. While the character looks completely flat as if it's just planes ( I did end up doing that on another cameo project), they are dimensional meshes with flat lighting.
Big kuddos to the rigger who made it all work out in the end.

Example video from Cameo of what the character would look like and do

Character in Maya

Character in Maya

Variety of expressions

Variety of expressions